RSW wrote:I've been trying to understand the difference between BUG+1,2,3... and BUG-Lite, but after reading all of the information I can find on the subject, I'm still in the dark. They seem the same to me. Can someone explain the difference, or point me to a source that clearly explains the difference?
StrmCkr wrote:And finllly aurs
creint wrote:If you want unique rectangles you could do 1-6 and hidden, but those types don't cover every possible pattern.
Its maybe better to start with new namings.
StrmCkr wrote:Almost unique rectangle is a deadly pattern that exsits as a result of conditions of a chain/pattern forming the expression of a deadly state. While examining the outcome of a construct. With out the constructs influence the ur state isn't visible.
http://forum.enjoysudoku.com/almost-unique-rectangles-description-and-use-in-nice-loops-t2751.html
.-----------------.-----------------.-------------------.
| 7 b128+ 4 | b18+ 5 189 | 6 3 b12+9 |
| a5(8) b12+5 9 | 36 4 36 | 1-8 7 b12+ |
| 3 b1-8+ 6 | b18+9 2 7 | 5 c4(8) c49 |
:-----------------+-----------------+-------------------:
| 59 6 2 | 7 8 49 | 3 145 145 |
| 1 45 7 | 26 3 26 | 49 459 8 |
| 89 48 3 | 49 1 5 | 2 6 7 |
:-----------------+-----------------+-------------------:
| 6 7 8 | 1245 9 124 | 14 1245 3 |
| 24 9 1 | 23458 6 2348 | 7 2458 45 |
| 24 3 5 | 1248 7 1248 | 1489 12489 6 |
'-----------------'-----------------'-------------------'
StrmCkr wrote:To me not really confusing but I was around when it was developed... Outside reading it now probably sees it so
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