
Glyn wrote:If it takes this long to decide what to call it, how long will it take to figure out how it works?
This "it" is nothing new, but a multisolution puzzle, which can be solved with not very advanced techniques. Its just hard to ignore these obvious UR's
"subpuzzle" - outcome using a uniqueness method
- zero valid grid solutions - no solution
- one grid solution - one solution
- two grid solutions - no solution
- three grid solutions - one solution [my example][false]
- more grid solutions - multiple solutions
Allan Barker wrote:..... I observed that unique rectangles have a unique set/linkset structure that clears candidates from all row, column, box, and cell sets occupied by the solution candidates, for each solution. Kind of like a super nice loop. This makes the UR logically decoupled from the rest of the puzzle, just like a single.
coloin wrote:I was under the impression that Glyn moved this topic away from denis's to continue the discussion of uniqueness ?
coloin wrote:I agree that an example of an "isolated subpuzzle" might also be useful !
coloin wrote:grid = 81 clue valid grid solution - maximally completed puzzle.
coloin wrote:subgrid - a grid with some n clues removed - but still 1 solution - [if some clues are superfluos - non-minimal "puzzle" ]
coloin wrote:subpuzzle - a valid puzzle with a necessary clue[s] removed - therefore more than 1 grid solution
JPF wrote:subpuzzle : a grid in which some digits have been removed.
JPF wrote:valid Puzzle : a subpuzzle with a unique solution.
Allan Barker wrote:The term Isolated Sub-Puzzles evolved from the other thread.
[...]
First image, a standard UR. Left: one of 27 possible continuous nice loops, only 4 are required to clear the region. Note: colored bars are strong sets and white bars are linksets. Right. An isolated UR region with all of its 16 sets. At this point, they are all strong links.
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